Design and Technology

Our DT Lead is Miss Burne

 

DT Curriculum Intent

Building the Kingdom Statement

Design Technology incorporates innovative creativity and risk-taking leading to a high level of resourcefulness enabling learners to become channels of divine inspiration. Design Technology calls forth imagination, resourcefulness, and creativity whilst drawing on a wide variety of complementary disciplines. Design Technology challenges students to engage with issues of inclusion, stewardship, the dignity of the human person and ecology.

 

Our Design and Technology Curriculum encourages children to enhance their understanding of living a Catholic life by developing the virtues of being curious active and discerning.

We will also be working together to evaluate and share ideas with others. There will be opportunities to use our skills for the Common Good.

 

At St Patrick’s our innovative Design Technology curriculum aims to encourage children to use their creativity and imagination, to design,make and evaluate products that solve real and relevant problems within a variety of contexts. Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. The children are also given opportunities to reflect upon and evaluate past and present design technology, its uses and its effectiveness and are encouraged to become innovators and risk-takers. High-quality design and technology education makes an essential contribution to the creativity, culture, economy, wealth and well-being of the nation.

Design Technology encourages creativity and imagination enabling children to design and make products that solve real and relevant problems. The four key skills and understanding of Design Technology are 

1. Research – develop a range of ideas, imagination, thoughts and feelings, from the past present and future, linked to specific criteria. Who inspired you? What inspired you? What do you think of this idea? Why is this item purposeful? 

 

2. Design – learn the knowledge and skills of existing products to plan, draw and design. How is this product useful? Is it relevant to today’s society? Who is your target audience? What is its purpose? Which materials would you use?

 

3. Create – using mechanical, electrical and other tools safely to measure and make items. Which tool is suitable for this task?

 

4. Evaluate – analyse, persevere and adapt their product’s appearance and functionality in accordance to their criteria, needs, budget and potential market audience.  How will I apply my own learning? What went well? What could I improve? What techniques might I use differently?

These knowledge and skills within our Design Technology will be taught through a broad and balanced curriculum, incorporating skills within other curricular areas so that children will leave our school inspired by the growing technical world around them both locally and worldwide enabling them to demonstrate their cultural competence within society

Subject Documents Date  
Design technology curriculum intent 05th Feb 2025 Download